The target number for an attack roll is called an Armor Class (AC). Likewise, a fighter is adept with shields and every form of armor. They live in places of ethereal beauty, in the midst of ancient forests or in silvery spires glittering with faerie light, where soft music drifts through the air and gentle fragrances waft on the breeze. Unless it results in death, damage isn’t permanent. You can’t change your body type, so you must adopt a form that has the same basic arrangement of limbs. Deadlands: Weird West Companion (EN) in Deadlands, Western, Rollenspiele (EN) Geben Sie die erste Bewertung für diesen Artikel ab und helfen Sie Anderen bei der Kaufenscheidung: Questing knights, conquering overlords, royal champions, elite foot soldiers, hardened mercenaries, and bandit kings—as fighters, they all share an unparalleled mastery with weapons and armor, and a thorough knowledge of the skills of combat. Drop. Nimble and hardy? Each character brings particular capabilities to the adventure in the form of ability scores and skills, class features, racial traits, equipment, and magic items. When the spell ends, the target reappears in the space it left or, if that space is occupied, in the nearest unoccupied space. The clatter of a sword striking against a shield. Until you finish a long rest, you can’t cast spells again, and you have disadvantage on all attack rolls, ability checks, and saving throws. Certain gods closely associated with nonhuman races are revered on many different worlds, though not always in the same way. An effect that removes exhaustion reduces its level as specified in the effect’s description, with all exhaustion effects ending if a creature’s exhaustion level is reduced below 1. On a hit, the target takes 3d10 force damage. Moreover, a character can help only when two or more individuals working together would actually be productive. You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. Dwarves. Particular colors you wear all the time? When it does so, it makes a DC 20 Intelligence check. Adventurers sometimes advance in more than one class. These characters don’t contribute their passive Wisdom (Perception) scores to the group’s chance of noticing hidden threats. While you’re mounted, you have two options. After assigning your ability scores, determine your ability modifiers using the Ability Scores and Modifiers table. Chaotic neutral (CN) creatures follow their whims, holding their personal freedom above all else. Inspiration is a rule the Dungeon Master can use to reward you for playing your character in a way that’s true to his or her personality traits, ideal, bond, and flaw. Characters are defined by much more than their race and class. Casting a spell that includes a verbal component is impossible there. The sharp tang of blood in the air, cutting through the stench of vile monsters. This chapter focuses on how to use ability checks and saving throws, covering the fundamental activities that creatures attempt in the game. Perception. For example, if you score a critical hit with a dagger, roll 2d4 for the damage, rather than 1d4, and then add your relevant ability modifier. Two different ability scores of your choice increase by 1. I am always calm, no matter what the situation. This is particularly easy if you translate your speed into squares by dividing the speed by 5. At Higher Levels. The spell slots can have a combined level that is equal to or less than half your wizard level (rounded up), and none of the slots can be 6th level or higher. You can forgo moving, taking an action, or doing anything at all on your turn. You also gain a number of proficiencies: armor, weapons, skills, saving throws, and sometimes tools. At the end of a fall, a creature takes 1d6 bludgeoning damage for every 10 feet it fell, to a maximum of 20d6. Fan Content And a few people dedicate themselves entirely to a single god, usually serving as a priest or champion of that god’s ideals. In situations where keeping track of the passage of time is important, the DM determines the time a task requires. Alliance agents include sophisticated bards, zealous paladins, talented mages, and grizzled warriors. Typically, you use persuasion when acting in good faith, to foster friendships, make cordial requests, or exhibit proper etiquette. Tika Waylan is neutral good, fundamentally good-hearted and striving to help others where she can. “It’s hard to beat a meal in a halfling home, as long as you don’t crack your head on the ceiling—good food and good stories in front of a nice, warm fire. Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature. Their hair ranges from black to dark brown, but in the lands where the Mulan are most prominent, nobles and many other Mulan shave off all their hair. See the “Making an Attack” section for the rules that govern attacks. You hurl a mote of fire at a creature or object within range. See chapter 6 of the Player’s Handbook for more information. I would rather make a new friend than a new enemy. When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack. Alternatively, your choice of domain could simply be a matter of personal preference, the aspect of the deity that appeals to you most. This spell doesn’t protect the warded creature from area effects, such as the explosion of a fireball. The area of another spell or magical effect, such as fireball, can’t extend into the sphere. Or maybe they feel they have something to prove to the elder races, and that’s why they build their mighty empires on the foundation of conquest and trade. The cost of each score is shown on the Ability Score Point Cost table. Diagonal movement can’t cross the corner of a wall, large tree, or other terrain feature that fills its space. A total of 1d6 such fissures open in locations chosen by the DM. Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see. The cost is four times the equivalent armor made for humanoids, and it weighs twice as much. Other Wisdom Checks. You start with the following equipment, in addition to the equipment granted by your background: As a conduit for divine power, you can cast cleric spells. “You” can also mean the character or monster that you control. If the creature’s soul is free and willing, the creature is restored to life with all its hit points. The creature is also within a magical aura that reduces all damage by 5. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd. What kind of reputation does your family have among the other aristocrats of the region? Chaining. The Life domain focuses on the vibrant positive energy—one of the fundamental forces of the universe—that sustains all life. The fire damages objects in the area and ignites flammable objects that aren’t being worn or carried. Whenever you switch, subtract the distance you’ve already moved from the new speed. Each creature that starts its turn in the webs or that enters them during its turn must make a Dexterity saving throw. A temple might ask for a cleric’s aid, or a high priest might be in a position to demand it. Remember that you have disadvantage on a ranged attack roll if you are within 5 feet of a hostile creature that can see you and that isn’t incapacitated (see chapter 9). This spell has no effect on undead or constructs. Your spellbook is a unique compilation of spells, with its own decorative flourishes and margin notes. Crusading orders of knights. To make the opportunity attack, you use your reaction to make one melee attack against the provoking creature. As a 1st-level fighter, Bruenor has 1 Hit Die—a d10—and starts with hit points equal to 10 + his Constitution modifier. The DM decides where all the characters and monsters are located. When damage reduces you to 0 hit points and there is damage remaining, you die if the remaining damage equals or exceeds your hit point maximum. A halfling reaches adulthood at the age of 20 and generally lives into the middle of his or her second century. Abjuration spells are protective in nature, though some of them have aggressive uses. Its destruction by the marauding dragonarmies gives Tika a very personal reason to hate them with a fiery passion. By 13th level, you have learned enough about the workings of magic that you can improvise the use of items even when they are not intended for you. If you want your character to spend his or her downtime performing an activity not covered here, discuss it with your DM. The creature stops being stable, and must start making death saving throws again, if it takes any damage. The attack must use a finesse or a ranged weapon. After you rest, you can spend Hit Dice to regain hit points (see “Resting” in chapter 8). Each time you use this feature again before finishing a long rest, the necrotic damage per spell level increases by 1d12. While you are wearing armor, you gain a +1 bonus to AC. Record the traits granted by your race on your character sheet. You can use a holy symbol (found in chapter 5) as a spellcasting focus for your cleric spells. It gives you advantage on any check you make to remain mounted. For short spans of time (up to an hour), many animals move much faster than humanoids. My tools are symbols of my past life, and I carry them so that I will never forget my roots. Or did you leave your guild in search of bigger risks and bigger rewards? I misuse long words in an attempt to sound smarter. Force is pure magical energy focused into a damaging form. The most common actions you can take are described in the “Actions in Combat” section later in this chapter. Beginning at 6th level, the healing spells you cast on others heal you as well. A dart deals 1d4 + 1 force damage to its target. A compartmentalized pouch for holding spell components is called a component pouch (described earlier in this section). You ignore all class, race, and level requirements on the use of magic items. On a successful save, it is no longer blinded. You must be wielding a shield. Flexible chain mail protects the joints. You can change your list of prepared spells when you finish a long rest. Hunting Trap. For example, instead of restoring 2d6 hit points to a creature, you restore 12. This spell ends if one of the actions you use during this period, or any effects that you create during this period, affects a creature other than you or an object being worn or carried by someone other than you. The DM might describe the entrance to Castle Ravenloft, and the players decide what they want their adventurers to do. Your Wisdom (Insight) check decides whether you can determine the true intentions of a creature, such as when searching out a lie or predicting someone’s next move. Halflings usually set out on the adventurer’s path to defend their communities, support their friends, or explore a wide and wonder-filled world. Once you use this feature, you must finish a short or long rest before you can use it again. At Higher Levels. Beginning at 10th level, you can add your Intelligence modifier to one damage roll of any wizard evocation spell you cast. It’s hard to make generalizations about humans, but your human character has these traits. Closing his eyes to see the visions more clearly, he nods slowly, then opens his eyes and points down the passage to his left. The prices listed are per day, so if you wish to calculate the cost of your chosen lifestyle over a thirty-day period, multiply the listed price by 30. This spell closes all wounds, neutralizes any poison, cures all diseases, and lifts any curses affecting the creature when it died. That is why to know who you truly are is what the Order requires from each hopeful who wishes to join our ranks. Without the key, a creature proficient with thieves’ tools can pick this lock with a successful DC 15 Dexterity check. During this time, you can move in any direction. Tool use is not tied to a single ability, since proficiency with a tool represents broader knowledge of its use. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. Together, the DM and the players create an exciting story of bold adventurers who confront deadly perils. Long into the night Liriel read, lighting candle after precious candle. On a success, it can use its reaction to move up to its speed so that it is no longer enclosed by the wall. “The Emerald Enclave exists as gatekeepers to that vast space beyond the city walls. If you occupy the same spot as a solid object or creature when this happens, you are immediately shunted to the nearest unoccupied space that you can occupy and take force damage equal to twice the number of feet you are moved. But if a cost is indicated for a component, a character must have that specific component before he or she can cast the spell. For the purpose of hiding, the creature is heavily obscured. Most spells require a single action to cast, but some spells require a bonus action, a reaction, or much more time to cast. A creature takes 3d6 fire damage on a failed save, or half as much damage on a successful one. A spell’s duration is the length of time the spell persists. You succeed automatically if the target Manipulating the fabric of magic and channeling its energy into even a simple spell is physically and mentally taxing, and higher-level spells are even more so. You learn whether any spells are affecting the item and what they are. In every case, the number of spells a caster can have fixed in mind at any given time depends on the character’s level. A lightning bolt spell and a blue dragon’s breath deal lightning damage. A key is provided with the lock. This pattern holds whether the adventurers are cautiously exploring a ruin, talking to a devious prince, or locked in mortal combat against a mighty dragon. For example, as the characters are exploring a maze of tunnels, the DM might decide that only those characters in the back rank have a chance to hear or spot a stealthy creature following the group, while characters in the front and middle ranks cannot. When you attempt to learn or recall a piece of lore, if you do not know that information, you often know where and from whom you can obtain it. For example, if you’re a 4th-level wizard, you can recover up to two levels worth of spell slots. This chapter describes the most common spells in the worlds of Dungeons & Dragons. Familiarity. You have advantage on saving throws against being charmed, and magic can’t put you to sleep. Halflings’ skin ranges from tan to pale with a ruddy cast, and their hair is usually brown or sandy brown and wavy. Social interactions have two primary aspects: roleplaying and ability checks. You can end concentration at any time (no action required). The following rules determine how far a character or monster can move in a minute, an hour, or a day. A thin green ray springs from your pointing finger to a target that you can see within range. There are two styles you can use when roleplaying your character: the descriptive approach and the active approach. A 10-foot-radius invisible sphere of antimagic surrounds you. They don’t like intruders, and you’ll as likely be bewitched as peppered with arrows. For each day of research, you must spend 1 gp to cover your expenses. As a cleric, you choose one aspect of your deity’s portfolio to emphasize, and you are granted powers related to that domain. On your turn, you can move a distance up to your speed and take one action. Passive Perception. The diminutive halflings survive in a world full of larger creatures by avoiding notice or, barring that, avoiding offense. Maintaining a wealthy lifestyle might help you make contacts with the rich and powerful, though you run the risk of attracting thieves. Sometimes characters don’t have their weapons and have to attack with whatever is close at hand. The spell ends if you drop to 0 hit points or if you and the target become separated by more than 60 feet. The hand vanishes if it is ever more than 30 feet away from you or if you cast this spell again. Neuer Gratis-Download: Contrast Colour Guide. You attempt to charm a humanoid you can see within range. A character can’t benefit from more than one long rest in a 24-hour period, and a character must have at least 1 hit point at the start of the rest to gain its benefits. Physical interaction with the image reveals it to be an illusion, because things can pass through it. As you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Saddles. They know that knowledge is power, so gathering intelligence beforehand is paramount to their success. Your movement can include jumping, climbing, and swimming. Your lifestyle choice can have consequences. To do so, it must succeed on a Strength (Athletics) or Dexterity (Acrobatics) check contested by your Strength (Athletics) check. Mental abilities such as a mind flayer’s psionic blast deal psychic damage. Many of the rules in part 1 rely on material in parts 2 and 3. Or just make a mental note of the gods who are revered in your DM’s campaign so you can invoke their names when appropriate. At Higher Levels. Fantasy and Fairy Tales. When you cast this spell using a spell slot of 2nd level or higher, roll an additional 2d8 for each slot level above 1st. A military saddle braces the rider, helping you keep your seat on an active mount in battle. Beyond that basic degree of familiarity, each fighter specializes in a certain style of combat. With one gold piece, a character can buy a quiver, 50 feet of good rope, or a goat. I use polysyllabic words that convey the impression of great erudition. Males and females are about the same height, and males are only marginally heavier than females. The portal is a circular opening, which you can make 5 to 20 feet in diameter. What are your ultimate goals? Others use their spectacular power to protect the weak, while some seek their own gain as bandits, adventurers, or aspiring tyrants. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. You must practice the spell until you understand the sounds or gestures required, then transcribe it into your spellbook using your own notation. This weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for opportunity attacks with it (see chapter 9). Backed by the wealthy and the privileged, they carry fine equipment (often disguised to appear common), including large numbers of scrolls scribed with spells of communication. Then, you choose the action you will take in response to that trigger, or you choose to move up to your speed in response to it. You have a limited well of stamina that you can draw on to protect yourself from harm. “People aren’t born evil—it takes time for evil to fool you into thinking that its voice is yours. Widespread along the entire Sword Coast at the western edge of Faerûn, Tethyrians are of medium build and height, with dusky skin that tends to grow fairer the farther north they dwell. Your accommodations might be a room in a flophouse or in the common room above a tavern. Apply circumstantial bonuses and penalties. At 3rd level, you choose an archetype that you strive to emulate in your combat styles and techniques. Multiple characters can combine their efforts toward the crafting of a single item, provided that the characters all have proficiency with the requisite tools and are working together in the same place. On a failed save, a creature takes 12d6 radiant damage and is blinded for 1 minute. The table shows examples of the most common types of tools, each providing items related to a single craft. When you hide, there’s a chance someone will notice you even if they aren’t searching. Within a specified range, a creature with darkvision can see in darkness as if the darkness were dim light, so areas of darkness are only lightly obscured as far as that creature is concerned. I am incredibly slow to trust. If you have proficiency in the Performance skill and put your performance skill to use during your downtime, you earn enough to support a wealthy lifestyle instead. Choose one of these subraces. All three follow these simple steps. Fey Ancestry. As long as you are within range of the illusion, you can use your action to cause the image to move to any other spot within range. The spell ends for you and your companions when you use your action to dismiss it. You might also need access to special materials or locations necessary to create it. Size and Strength. You can cast a wizard spell as a ritual if that spell has the ritual tag and you have the spell in your spellbook. I hide a truly scandalous secret that could ruin my family forever. To come into contact with that primal order is to touch the power that guides all of life. Talk to your fellow players and your DM to decide whether your characters know one another, how they met, and what sorts of quests the group might undertake. You select a cube’s point of origin, which lies anywhere on a face of the cubic effect. It ignites flammable objects in the area that aren’t being worn or carried. During your time as a soldier, you had a specific role to play in your unit or army. See chapter 10 for the general rules of spellcasting and chapter 11 for a selection of cleric spells. Huns. A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The chains of the drawbridge creak in the wind, their rust-eaten iron straining with the weight. They tie you to things from your background. £22.00 £19.80. Nonhuman races often have whole pantheons of their own. The DM might call for a Charisma check when you try to accomplish tasks like the following: Bards, paladins, sorcerers, and warlocks use Charisma as their spellcasting ability, which helps determine the saving throw DCs of spells they cast. A melee weapon is used to attack a target within 5 feet of you, whereas a ranged weapon is used to attack a target at a distance. If you prepare the 1st-level spell cure wounds, you can cast it using a 1st-level or 2nd-level slot. Only in such places can I find magic powerful enough to defeat beings that know no such thing as time, fear, or mercy. Battle often involves pitting your prowess against that of your foe. Regardless of its source, a spell follows the rules here. I fight for those who cannot fight for themselves. Rules for attack rolls appear in chapter 9. A frigid beam of blue-white light streaks toward a creature within range. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer’s vital organs while leaving the wearer relatively unencumbered. Most dwarves are lawful, believing firmly in the benefits of a well-ordered society. For example, if a 1st-level character has a Wisdom of 15 and proficiency in Perception, he or she has a passive Wisdom (Perception) score of 14. You choose the opening’s dimensions: up to 5 feet wide, 8 feet tall, and 20 feet deep. For the duration, you understand the literal meaning of any spoken language that you hear. “Membership in the Zhentarim is like a key to a thousand doors, each one a gateway to fulfilling a personal desire. They have widely varying tastes, morals, and customs in the many different lands where they have settled. When attacking a target beyond normal range, you have disadvantage on the attack roll. An unconscious creature is incapacitated (see the condition), can’t move or speak, and is unaware of its surroundings. A flying creature stays aloft, provided that it is able to do so. Others channel positive energy to heal wounds. FAST & FREE. Starting at 5th level, when an undead fails its saving throw against your Turn Undead feature, the creature is instantly destroyed if its challenge rating is at or below a certain threshold, as shown in the Destroy Undead table. At 6th level, you can choose two more of your proficiencies (in skills or with thieves’ tools) to gain this benefit. Make a ranged attack against a creature or object, treating the alchemist’s fire as an improvised weapon. Padded. However, under certain circumstances, the Dungeon Master might allow you to stay hidden as you approach a creature that is distracted, allowing you to gain advantage on an attack before you are seen. Otherwise, the extent of the illusion is up to you. The creature has disadvantage on attack rolls. The DM can decide the order if the tie is between a monster and a player character. It can roll the die before or after making the saving throw. If an adventuring party arranges its marching order with only two ranks, they are a front rank and a back rank. The wizard, for example, is proficient in Intelligence saves. Artemis Entreri is always prepared for the worst and moves with a quick, precise confidence. Tordek has a quick temper and blames the elves of the Cloakwood for his family’s misfortune. Make a melee spell attack against the target. When a number of individuals are trying to accomplish something as a group, the DM might ask for a group ability check. If your mount is knocked prone, you can use your reaction to dismount it as it falls and land on your feet. You ward a creature within range against attack. Support staff (cook, blacksmith, or the like). You might be able to determine an NPC’s personality traits, ideals, flaws, and bonds, then play on them to influence the NPC’s attitude. Medieval Russia. A creature killed by this spell becomes a frozen statue until it thaws. A creature with blindsight can perceive its surroundings without relying on sight, within a specific radius. You might have been an officially sanctioned agent of the crown, or perhaps you sold the secrets you uncovered to the highest bidder. You are proficient with your unarmed strikes.

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